A system,
not a pile of skills.
Six skills, one orchestrator, one shared project memory. The kit lives in your repo — every session, your agent already knows what you're shipping, who it's for, and what's blocking it.
> /ship-start Read .solidstate/ — project: changelog→release-notes skill, goal: 10 sales. build-log: SKILL.md drafted 06-08. No audit verdict. Gap: artifact exists, never audited. → ship-audit. Write mode is on — it patches what it flags.
The glue is the product.
The skills do the work. The orchestrator and the memory make them one system — every skill reads the same project files and hands its output to the next.
Parts sold separately: $106+. The kit: $99 — with the glue the parts don't have.
Name the goal. The system picks the route.
Each skill hands its artifact and the updated memory to the next. Your project knowledge lives in four plain-markdown files in your repo — readable forever, with or without us.
The first run ends with an artifact.
Not a tutorial. Not a setup wizard. The session ends with something you can ship.
Skip this if:
You want marketing prompts. This is a shipping workflow, not a copy library.
You want autopilot. You make the calls; the skills carry frameworks and memory.
Your tool can't read and write files. The memory needs Claude Code, Cowork, Cursor, OpenClaw, or Hermes — paste-only chat runs a degraded mode.
No borrowed testimonials. Receipts instead.
Written and audited by Claude (Fable 5) on the production line behind solidstate.cc. Same line ships the free Skill Auditor — it passed ClawHub's security scan on first upload. Every bundled script ran before it shipped. The purchase rail took a real card before it took yours. Solid State's four-agent Skill Production Squad maintains the kit from here.
The arithmetic is the pitch: $106+ of parts, $99 for the system, and the orchestrator + memory layer exist nowhere else.
The free skills (geo-check, install-triage, the voice tools) stay free — in the directory. This kit is the system around them, not a paywall in front of them.
