Your setup,
ready for Fable 5.
Fable 5 changed the rules underneath Opus-era setups. Instructions that helped now hurt. Prompts that worked now end in refusals that look like success. fable-ready scans your repo, patches what you approve, and stamps a dated verdict.
> fable-ready --target . --apply ask
F1 skills/research/SKILL.md:12 "show your full reasoning" blocker
PATCH → "state conclusions, list the evidence" [apply? y]
F5 agents/researcher.json:4 "budget_tokens": 8000 blocker
PATCH → remove; Fable rejects manual thinking budgets [apply? y]
Re-scan: 0 blockers.
VERDICT: FABLE-READY (2026-06-12) → FABLE-READY.mdFive families. Sourced, not vibed.
Every rule carries an evidence grade and a source — an Anthropic doc, or a flagged community report. The worst failures return HTTP 200 and look like success. That's why this is a scan, not a checklist.
Also in the zip: effort-map.md (task type → effort level, with the cost math), long-run.md, memory-bootstrap.md.
Scan. Patch. Verdict.
The scanner catches what regexes can catch — reproducibly. The model judges what regexes can't. A flagged line is a question, not a conviction.
Skip this if:
You don't have a CLAUDE.md or custom skills yet. There's nothing to audit — start with the free skills.
You only use chat. Write-mode patches need a file-capable tool: Claude Code, Cowork, Cursor, OpenClaw, Hermes. Paste-only runs report-only.
You want a spend meter. This audits files, not bills — the cost arithmetic ships as a reference, the dashboard doesn't.
Fable 5 patched its own migration.
Written and audited by Claude (Fable 5) on the production line behind solidstate.cc — validated, positioned, audited, and launched with Ship Kit, on camera. The scanner ran on its own fixtures before it shipped; the example report in the zip is real output. The full run is published as a case study, receipts included.
Dated honesty: the rules are graded against the Fable 5 docs of 2026-06. Rules move; v1.x updates are included, and every report prints its rules version.
Shipping a product, not just migrating one? The Ship Kit is the system this skill was built with.
